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1.1 Mapboard
This ASLSK module contains three geomorphic mapboards (m, n, and o). These represent the bat...
Rules to remember:
Picking up SWs: Rally Phase: Recover: Unpossessed SW via DR<6. (+1 if CX) Repair: ...
4.2 Flamethrowers (FT)
A FT is a SW with a normal range of one hex and a FP factor of 24. A pinned unit cannot fire...
4.4 Light Anti-Tank Weapons
LATWs are Ordnance SW, including Bazooka (BAZ), Panzerfaust (PF), PIAT, Anti-Tank Rifle (ATR), ...
3.3 Movement Phase (MPh)
3.3.0 General movement During the MPh the ATTACKER may move all, some, or none of his units ...
6.6 Gunshield
All AT and INF Guns have a gunshield to help protect their crews. The gunshield protects its...
3.2 Prep Fire Phase (PFPh) and Fire Attacks
Fire attacks are the main process by which a unit attacks enemy units. No unit may fire at f...
3.6 Route Phase (RtPh)
During the RtPh a broken unit not in Melee may not end a RtPh adjacent to or in the same locati...
6.10 Target Acquisition
When a Gun/MA makes a TH DR using the Infantry Target Type or Vehicle Target Type it may plac...
6.2 Special Ammo and Depletion Numbers
Guns/MA have unlimited AP (except Mortars or if overscored) and HE ammo (unless the Gun size is...